That kinda makes me wanna do something wicked too while I’m being watched… watched by everything… hehe… …Did you visit the Corruption in the autumn when it’s blooming? Eyes… eyes everywhere. …Look, it’s a corruptor plushie… It’s kinda… wicked cute, isn’t it…? Corruption is kinda wicked cool, isn’t it…? And you can craft lots of things from it. Not even water can put it out, it’s very strong. …Slimes that fly and slimes that bursts into smaller slimes… that’s kinda wicked cute, isn’t it…? …Hey, hey… If you happen to get a Clentaminator, you know. But sometimes she talks a bit much… then if I… kiss her, she falls silent for a bit… and makes this wicked cute crimson-red face… ehehe… … can be a bit… pushy and loud, but… I kinda… love her… … just doesn’t understands it… don’t listen to her, don’t purify the corruption… okay…? …It’s a bit of a… wicked… gloomy biome… kind of nice… … … …Don’t really like big parties because of the crowd… but a very small party might be okay… …Just leave me alone now… just let me pretend to be dead like the corruption… …The weather is just wicked now… hehehe… but better stay home… …For some reason… this weather makes me wanna say… something theatrical while covering one of my eyes… …Is this what they call a “mad cyclone” or is that something else…? Wicked… … … … Kinda gloomy weather we have today… Kinda nice… …I kinda like the night… it’s kinda like the Corruption… dark and lightless… a little bit wicked… Isn’t that kinda cool…? Makes me wanna keep one as a pet… …Deep in the chasms, there are those shadow orbs. …If you look around deeper in the chasms, you might find the large worm that made those… it’s really nasty. …You know Devourers? They’re rare to show up… but they’re kinda wicked cool… …Eater of Souls are kinda weak, but they attack in swarms… that’s a bit cool, isn’t it…? … … … Shh… I’m pretending to be dead… like the corruption… …Don’t eat rotten chunks, they taste awful… Why do I know? Well… rotting and decaying deadlands, with worms feeding on it. ((note to self: NPCs can have all sorts of situational quotes like “during windy day” but they don’t need to have one for all possible events)) Violet, Indigo, Hyacinth, Iolanthe, Lavender, Mauve, Yolanda While she doesn’t show much emotions on the surface, she’s not actually emotionless at all. (this is only for the NPCs already present but I looked up older discussions in the thread about other NPCs' quotes, like having the Hallow Fangirl being a tsundere for the player XD)Ī quiet girl who loves the Corruption. (it also includes all the quotes that they had already too) well, maybe I just copypaste all of that here XD I wonder if that's fine, or should I leave that more ambigous if they do or not? XD Which makes me wonder about various stuff, for example relations between certain NPCs (this matters regarding happiness too)īut then I'm wondering if they'll be good, or not XD Like some of these quotes state like the crimson fangirl and the curruption fangirl are going out with each other, etc. Since on 1.4, NPCs seem to have quite some quotes regarding various events, like party, windy day, etc. On another note, I was looking at the NPCs quotes, and written a bunch of new ones regarding various events. Naturally, bugs to be expected even once I publish this version.but guess the professor loves bugs, so. So, yeah, that probably won't be easy either, but, I suppose, for now, seeing the mod properly ported to 1.4 is already super awesome. And I'm a bit concerned about it, because we had a version - that was never published - that managed to solve this (likewise thanks to Game ) but that probably wouldn't work as-is on 1.4, and I can't figure out what to do about it anyway. Now - once this is published - the next question is, how toġ.) fix NPCs so they actually have happiness, and proper bestiary entries.Ģ.) add in some of the planned stuff, like the crimson kitchen. So, a bit more testing might be needed, but overall, this is very promising. I saw some weird red error messages appearing, but they didn't crashed the game or anything. It loaded properly, and all the NPCs and items that were in it already seems to work as they worked before. Although at the moment it probably isn't available at the mod-browser, because I didn't publish it yet. So, thanks to Game the mod is actually ported now without errors. (many of the stuff there are not from this mod, obviously, like Alchemist NPCs, and that polka dot wall with the pinned notes)
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